![]() Over and above his ability to withstand otherwise lethal attacks, Owen would be able to use certain magical abilities, going against the franchise's previous depictions of Immortals as ordinary men and women who do not age. As such, certain encounters would have involved Owen deliberately performing incredibly dangerous actions, such as using his body as a conductor for high-voltage electrical currents and jumping off of buildings to escape pursuers. At most, he can "die" for a brief period of time, reviving fully intact once his body has healed itself. Thus, Owen cannot die from other wounds that would be fatal to a mortal such as gunshots, electrocution, and falls from a great height. Īn Immortal can only be killed via beheading. Highlander: The Game was to be a third-person action game featuring a previously unknown Immortal, Owen MacLeod as the main character. ![]() A PC port was in development by Lore Design and announced to be published under the Atari Interactive brand but it was never officially released, thus ultimately remaining as an exclusive for the add-on instead, while neither sequel in the planned trilogy were ever released to the public.Much of the gameplay would revolve around sword battles with other Immortals. Highlander: The Last of the MacLeods received mixed reception from critics and reviewers since its initial release on the Jaguar CD, who praised various aspects such as the presentation and graphics but others felt divided in regards to the sound design and controls, while some also drew comparison with Alone in the Dark and Resident Evil due to its similar play style. ![]() ![]() Originally intended to be a fighting game, the project was instead retooled into an adventure trilogy spanning three discs due to its scope, which were going to be released as separate entries that would have connected each of their plots into one overarching narrative, with Highlander: The Last of the MacLeods being the first title launched from the planned trilogy. licensed the animated television series after coming with the idea of creating a game project in Gregory Widen's Highlander franchise, as members within the company were fans of the films and Alien vs Predator producer James Hampton led its development alongside Lore Design, who previously worked on several titles for the Atari Lynx such as Kung Food. ![]()
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